Hunter's Cove
Offline 205.250.68.60:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:32 UTC24d ago | – | – | running | 1 |
| Fri 2 Oct, 21:15 UTC25d ago | – | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 122/100
- 41/225
- 28/700
- 9/200
- 8/1000
Quick answers
from the figures on this pageWipe schedule
When does Hunter's Cove wipe?
Its rhythm cannot be told from the wipes of Hunter's Cove on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 4 hours ago.
Lists and filters
How should you read the tags on Hunter's Cove?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Hunter's Cove. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Hunter's Cove appear in Rust Metrics lists and filters?
On Rust Metrics, Hunter's Cove sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Hunter's Cove sit in the rankings?
Player hours over seven days put Hunter's Cove at #13,654, in the top 62% of all ranked servers.
What is the population on Hunter's Cove?
Reading for Hunter's Cove: offline at this moment; last seen 16 days 22 hours ago.
Server
Which location does Hunter's Cove run from?
No region tag on Hunter's Cove. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 205.250.68.60:28015.
What Rust version is Hunter's Cove on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Hunter's Cove. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Hunter's Cove, and is it online now?
Reading: offline. Hunter's Cove last answered 16 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
How is Hunter's Cove configured, and what rules are in force?
Reading the name gives no gather rate for Hunter's Cove. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Join
How can you get onto Hunter's Cove?
Check: join. Open Rust, press F1, then enter client.connect 205.250.68.60:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.