pllm-test-3
Offline 205.196.144.26:28315 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:50 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 131/100
- 183/225
- 98/700
- 239/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What happens on pllm-test-3 when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does pllm-test-3 wipe?
Its rhythm cannot be told from the wipes of pllm-test-3 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 23 hours ago.
Tags
How should you read the tags on pllm-test-3?
These are the tags pllm-test-3 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show pllm-test-3?
Rust Metrics lists featuring pllm-test-3: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does pllm-test-3 sit in the rankings?
Player hours over seven days put pllm-test-3 at #15,341, in the top 69% of all ranked servers.
What player count does pllm-test-3 carry?
Reading for pllm-test-3: offline at this moment; last seen 5 days 23 hours ago. Check: player average. 0 over the last seven days.
Server
What location is pllm-test-3 hosted in?
Reading: location. pllm-test-3 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 205.196.144.26:28315.
What Rust version is pllm-test-3 on?
Rust network protocol 2635 and build 168909 on Linux is the build pllm-test-3 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is pllm-test-3 up, and how often does it stay up?
pllm-test-3 reports offline. The last reading came 5 days 23 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
What rules does pllm-test-3 enforce, and what are its settings?
Check: gather rate. The name pllm-test-3 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on pllm-test-3?
The game generates a procedural map for pllm-test-3.
Join
How can you get onto pllm-test-3?
To join: start Rust, press F1 and type client.connect 205.196.144.26:28315. Or press Launch Rust here and Steam opens the game and connects you.