RUST METRICSFlight deck · live data
Data live Servers11,911 Players81,677 Populated3,856 Fresh wipes 3 h102 Scan5 min
‹ All servers205.178.168.74:28010
Online Full Queue Fresh wipe Wipe due No query

WEREWOLF GAMING.CO Test

Online EU 205.178.168.74:28010 checked 10m ago

trio biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 2 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,041 ×1000

Entities

48 h range 72,285–83,498 · memory 3,272 MB
1239 ET SINCE RESTART 18:04

Uptime

18 h 4 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,931top 27% · #1850 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory3,272MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 63% in EU, and #378 of the trio servers (top 61%). Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:59 UTC22h ago – – – 0
Tue 27 Oct, 18:32 UTC1d ago – – – 0
Mon 26 Oct, 19:34 UTC2d ago – – – 0
Sun 25 Oct, 20:12 UTC3d ago – – – 1
Sun 25 Oct, 19:00 UTC3d ago – – – 1
Sat 24 Oct, 20:50 UTC3d ago 3 – 0.9 days 0
Mon 19 Oct, 19:03 UTC9d ago 1 halved by day 2 5.1 days 1
Mon 28 Sep, 17:48 UTC30d ago 2 halved by day 5 21.1 days 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does WEREWOLF GAMING.CO Test follow?

None of the resets on WEREWOLF GAMING.CO Test counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

How should you read the tags on WEREWOLF GAMING.CO Test?

Tags published by WEREWOLF GAMING.CO Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show WEREWOLF GAMING.CO Test?

These Rust Metrics lists carry WEREWOLF GAMING.CO Test: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Occupancy

What position does WEREWOLF GAMING.CO Test hold among Rust servers?

Top 27% of all ranked servers: WEREWOLF GAMING.CO Test takes #5,931 on seven-day player hours and #1,850 in Europe. Check: group rank. #378 among trio servers.

How full does WEREWOLF GAMING.CO Test get?

0 of 200 slots are filled on WEREWOLF GAMING.CO Test right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 17:00 UTC, 2 players on average.

Server

Where does WEREWOLF GAMING.CO Test sit?

Its EU tag places WEREWOLF GAMING.CO Test in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 205.178.168.74:28010.

What Rust version is WEREWOLF GAMING.CO Test on?

Reading: WEREWOLF GAMING.CO Test, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does WEREWOLF GAMING.CO Test perform?

Check: fps. Average 29 server fps over the last 48 hours, low of 2. Within range. Reading: 83,498 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,272 MB. Expect lag when fps falls and entities climb.

Is WEREWOLF GAMING.CO Test up, and how often does it stay up?

WEREWOLF GAMING.CO Test reports online. Status: normal. By its reported uptime, the last restart was roughly 18 hours ago. Reading: 67% uptime over the last 7 full days. It was up 112 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on WEREWOLF GAMING.CO Test?

Reading the name gives no gather rate for WEREWOLF GAMING.CO Test. The group cap is 3 players, read as trio. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is WEREWOLF GAMING.CO Test on?

From seed 24680, the game generates the procedural map on WEREWOLF GAMING.CO Test. Its size is 3,700. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Server WIPED 22 HOURS AGO.

How to join

How can you get onto WEREWOLF GAMING.CO Test?

Press F1 in Rust and enter client.connect 205.178.168.74:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.werewolfgaming.co/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.