Karuza's Plugin Corner
Online 205.178.168.72:28015 checked 5m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 65,133–66,496 · memory 3,761 MBUptime
5 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:06 UTC6d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW26d ago | 5 | halved by day 4 | 20.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 122/100
- 42/225
- 21/700
- 8/200
- 3/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Karuza's Plugin Corner?
At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 21 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 4 it fell below half when it didn't.
What wipe timing does Karuza's Plugin Corner follow?
To tell the rhythm of Karuza's Plugin Corner, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 8 hours ago.
Tag meanings
Which tags does Karuza's Plugin Corner carry, and what do they mean?
Tags published by Karuza's Plugin Corner, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates Karuza's Plugin Corner?
The karuza.dev hostname on Karuza's Plugin Corner is used by no other server we track.
Where does Karuza's Plugin Corner appear in Rust Metrics lists and filters?
On Rust Metrics, Karuza's Plugin Corner sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Karuza's Plugin Corner hold among Rust servers?
Ranking for Karuza's Plugin Corner: #4,364 on seven-day player hours, top 20% of all ranked servers.
What player count does Karuza's Plugin Corner carry?
1 of 100 slots are filled on Karuza's Plugin Corner right now. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 20:00 UTC, 3 players on average.
Operator and location
Which location does Karuza's Plugin Corner run from?
Reading: location. Karuza's Plugin Corner gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 205.178.168.72:28015.
What Rust version is Karuza's Plugin Corner on?
Reading: Karuza's Plugin Corner, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Karuza's Plugin Corner within range?
Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 66,496 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,814 MB. Expect lag when fps falls and entities climb.
What is the uptime on Karuza's Plugin Corner, and is it online?
Check: connection. Karuza's Plugin Corner is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Karuza's Plugin Corner enforce, and what are its settings?
Reading the name gives no gather rate for Karuza's Plugin Corner. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Karuza's Plugin Corner?
From seed 237188464, the game generates the procedural map on Karuza's Plugin Corner. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: karuza.dev.
Join
What do you do to join Karuza's Plugin Corner?
Check: join. Open Rust, press F1, then enter client.connect 205.178.168.72:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://karuza.dev is where its website sits.
