RUST METRICSFlight deck · live data
Data live Servers11,672 Players34,284 Populated2,842 Fresh wipes 3 h85 Scan5 min
‹ All servers204.111.238.3:28015
Online Full Queue Fresh wipe Wipe due No query

Solomon Springs

Online 204.111.238.3:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,358top 69%
Last wipe6d agono schedule published
Next wipe14hThu 29 Oct, 18:03 UTC
Memory–at the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:03 UTC, in 14h. Every Thursday at 18:03 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 18:03 UTC14h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 15hFW
  3. WPT 3Thu 12 Nov, 18:03 UTC14d 14h
  4. WPT 4Thu 19 Nov, 18:03 UTC21d 14h
  5. WPT 5Thu 26 Nov, 18:03 UTC28d 14h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 15hFW
  7. WPT 7Thu 10 Dec, 18:03 UTC42d 14h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:03 UTC6d ago 0 – running 0
Thu 15 Oct, 18:03 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 18:03 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 0 – 7 days 0
Fri 25 Sep, 02:43 UTC34d ago 1 – 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Solomon Springs?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Solomon Springs follow?

every Thursday at 18:03 UTC is how Solomon Springs wipes. Due on Thursday 29 October at 18:03 UTC is its next wipe. The world it runs now was made 6 days 9 hours ago.

Tag meanings

How should you read the tags on Solomon Springs?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Solomon Springs. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Solomon Springs?

Rust Metrics lists featuring Solomon Springs: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Solomon Springs hold among Rust servers?

Ranking for Solomon Springs: #15,358 on seven-day player hours, top 69% of all ranked servers.

How full does Solomon Springs get?

0 of 100 slots are filled on Solomon Springs right now. A seven-day average of 0 players is the reading.

Server details

Where does Solomon Springs sit?

No region comes from Solomon Springs. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 204.111.238.3:28015.

What Rust version is Solomon Springs on?

Reading: Solomon Springs, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Solomon Springs, and is it online?

Check: connection. Solomon Springs is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.

Settings and map

What settings and rules apply on Solomon Springs?

No gather rate appears in the name: Solomon Springs. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Solomon Springs?

Procedural map on Solomon Springs, made by the game's generator.

Join

How do you connect to Solomon Springs?

To join: start Rust, press F1 and type client.connect 204.111.238.3:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.