RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h186 Scan5 min
‹ All servers203.94.35.238:28015
Offline Full Queue Fresh wipe Wipe due No query

[NZ}TerraRust

Offline 203.94.35.238:28015 checked 11d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,321top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does [NZ}TerraRust follow?

The rhythm of [NZ}TerraRust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 8 hours ago the current world was made.

Tags

How should you read the tags on [NZ}TerraRust?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168330 (Build): Game build reading: 168330; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from [NZ}TerraRust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [NZ}TerraRust appear in Rust Metrics lists and filters?

On Rust Metrics, [NZ}TerraRust sits in these lists: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does [NZ}TerraRust hold among Rust servers?

Player hours over seven days put [NZ}TerraRust at #15,321, in the top 70% of all ranked servers.

What is the population on [NZ}TerraRust?

Status for [NZ}TerraRust: offline. Last seen 11 days 7 hours ago.

Server details

What location is [NZ}TerraRust hosted in?

The name of [NZ}TerraRust points to Oceania, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 203.94.35.238:28015.

What Rust version is [NZ}TerraRust on?

Reading: [NZ}TerraRust, Rust network protocol 2635 and build 168330, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is [NZ}TerraRust up, and how often does it stay up?

[NZ}TerraRust reports offline. The last reading came 11 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Settings and map

How is [NZ}TerraRust configured, and what rules are in force?

No gather rate appears in the name: [NZ}TerraRust. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is [NZ}TerraRust on?

Check: map. Procedural, generated by the game, on [NZ}TerraRust.

Join

How do you connect to [NZ}TerraRust?

Press F1 in Rust and enter client.connect 203.94.35.238:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168330
Build Game build reading: 168330.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.