DieNuckelndenNuckler
Online 203.16.163.98:20285 checked 11m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 111 · below 20 is lag, below 10 is badEntities
48 h range 116,009–135,333 · memory 4,166 MBUptime
14 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:41 UTC FW28d ago | 2 | – | running | 0 |
| Mon 28 Sep, 14:28 UTC31d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 76/500
- 130/100
- 123/225
- 43/700
- 133/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on DieNuckelndenNuckler?
At their busiest, its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does DieNuckelndenNuckler wipe?
Its rhythm cannot be told from the wipes of DieNuckelndenNuckler on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 2 hours ago.
Lists and filters
How should you read the tags on DieNuckelndenNuckler?
Tags published by DieNuckelndenNuckler, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DieNuckelndenNuckler appear in Rust Metrics lists and filters?
These Rust Metrics lists carry DieNuckelndenNuckler: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does DieNuckelndenNuckler sit in the rankings?
Ranking for DieNuckelndenNuckler: #14,786 on seven-day player hours, top 66% of all ranked servers.
What is the population on DieNuckelndenNuckler?
Current headcount on DieNuckelndenNuckler: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does DieNuckelndenNuckler sit?
No region tag on DieNuckelndenNuckler. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 203.16.163.98:20285.
What Rust version is DieNuckelndenNuckler on?
Reading: DieNuckelndenNuckler, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for DieNuckelndenNuckler?
Over the last 48 hours the average was 148 server fps; the floor was 111. Reading: 135,333 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,999 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is DieNuckelndenNuckler, and is it online now?
DieNuckelndenNuckler reports online. Status: normal. Reading: uptime. About 14 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does DieNuckelndenNuckler enforce, and what are its settings?
Check: gather rate. The name DieNuckelndenNuckler does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on DieNuckelndenNuckler?
From seed 1722427781, the game generates the procedural map on DieNuckelndenNuckler. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto DieNuckelndenNuckler?
To join: start Rust, press F1 and type client.connect 203.16.163.98:20285. Or press Launch Rust here and Steam opens the game and connects you.