RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h164 Scan5 min
‹ All servers203.16.163.60:21197
Online Full Queue Fresh wipe Wipe due No query

Shadow building

Online 203.16.163.60:21197 checked 17m ago

COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 117 SERVER FPS

Server fps

48 h low 115 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,000 ×1000

Entities

48 h range 127,000–129,000 · memory 3,393 MB
1239 ET SINCE RESTART 07:15

Uptime

7 h 15 min since its last restart, at the last reading
7-day average0peak –
Rank#15,262top 69%
Last wipe9h agono schedule published
Next wipe–too few wipes seen yet
Memory3,393MBat the last reading
REC 1

Players

AveragePeakWipe
0123415:0017:0018:0020:0021:0023:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020015:0017:0018:0020:0021:0023:00Wiped Thu 29 Oct, 15:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap33.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:38 UTC9h ago – – running 0
Sat 26 Sep, 08:13 UTC33d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Shadow building when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Shadow building follow?

Its rhythm cannot be told from the wipes of Shadow building on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 hours ago.

Lists and filters

How should you read the tags on Shadow building?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2636 (Protocol): Your game must run protocol 2636 to get in; cs169652 (Build): Game build reading: 169652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Shadow building. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Shadow building appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Shadow building: Build and creative servers and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does Shadow building sit in the rankings?

Ranking for Shadow building: #15,262 on seven-day player hours, top 69% of all ranked servers.

How full does Shadow building get?

Current headcount on Shadow building: 0 players, 16 slots available. A seven-day average of 0 players is the reading.

Server details

What location is Shadow building hosted in?

Reading: location. Shadow building gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 203.16.163.60:21197.

What Rust version is Shadow building on?

Version check: Rust network protocol 2636 and build 169652 on Linux, run by Shadow building. Matching protocol is required to join. Let Steam update your game.

Is performance on Shadow building within range?

Over the last 48 hours the average was 117 server fps; the floor was 115. Reading: 129,000 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,047 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Shadow building up, and how often does it stay up?

Shadow building reports online. Status: normal. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Shadow building enforce, and what are its settings?

Reading the name gives no gather rate for Shadow building. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Shadow building?

Check: map. Procedural, size 4,500, seed 1045337651, generated by the game on Shadow building. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Join

What do you do to join Shadow building?

To join: start Rust, press F1 and type client.connect 203.16.163.60:21197. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/Fmfhexn4PW is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players The server holds 16 slots.
ts8
Group limit Default limit in force: 8 per team.
v2636
Protocol Your game must run protocol 2636 to get in.
cs169652
Build Game build reading: 169652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.