RUBIN.EXE
Online 203.16.163.36:20797 checked 11m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 198 · below 20 is lag, below 10 is badEntities
48 h range 27,866–30,383 · memory 3,151 MBUptime
2 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:05 UTC FW27d ago | 3 | – | running | 0 |
| Tue 15 Sep, 10:01 UTC44d ago | 1 | halved by day 5 | 16.5 days | 0 |
| Mon 14 Sep, 01:21 UTC45d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 120/100
- 187/225
- 69/700
- 11/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
What happens on RUBIN.EXE when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 18 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 5 it fell below half.
When does RUBIN.EXE wipe?
No next wipe can be predicted for RUBIN.EXE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 13 hours ago.
Tags
How should you read the tags on RUBIN.EXE?
These are the tags RUBIN.EXE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RUBIN.EXE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUBIN.EXE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does RUBIN.EXE hold among Rust servers?
Ranking for RUBIN.EXE: #5,546 on seven-day player hours, top 25% of all ranked servers.
What is the population on RUBIN.EXE?
Current headcount on RUBIN.EXE: 0 players, 30 slots available. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 20:00 UTC, 1 players on average.
Server
What location is RUBIN.EXE hosted in?
Reading: location. RUBIN.EXE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 203.16.163.36:20797.
What Rust version is RUBIN.EXE on?
Reading: RUBIN.EXE, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RUBIN.EXE?
Over the last 48 hours the average was 226 server fps; the floor was 198. Peak entity count: 30,383. Buildings, deployables and all else included. Reading: 3,712 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is RUBIN.EXE, and is it online now?
Check: connection. RUBIN.EXE is online at this moment. By its reported uptime, the last restart was roughly 2 days 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is RUBIN.EXE configured, and what rules are in force?
Reading the name gives no gather rate for RUBIN.EXE. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
What map is RUBIN.EXE on?
From seed 50000, the game generates the procedural map on RUBIN.EXE. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join RUBIN.EXE?
To join: start Rust, press F1 and type client.connect 203.16.163.36:20797. Or press Launch Rust here and Steam opens the game and connects you.