A Shockbyte x Discord Production Rust Server
Offline 203.16.163.31:27868 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 121/100
- 112/225
- 36/700
- 119/700
- 347/350
Quick answers
from the figures on this pageWipe timing
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 54 days ago.
Lists and filters
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,491, in the top 67% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
Reading for A Shockbyte x Discord Production Rust Server: offline at this moment; last seen 37 days 6 hours ago.
Operator and location
What location is A Shockbyte x Discord Production Rust Server hosted in?
No region tag on A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 203.16.163.31:27868.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
A Shockbyte x Discord Production Rust Server reports offline. The last reading came 37 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?
Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 745503023: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto A Shockbyte x Discord Production Rust Server?
To join: start Rust, press F1 and type client.connect 203.16.163.31:27868. Or press Launch Rust here and Steam opens the game and connects you.