FATE RUST test
Offline 203.16.163.26:29038 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:05 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 131/100
- 183/225
- 79/700
- 9/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
What happens on FATE RUST test when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does FATE RUST test wipe, and when?
To tell the rhythm of FATE RUST test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 20 hours ago.
Lists and filters
Which tags does FATE RUST test carry, and what do they mean?
These are the tags FATE RUST test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does FATE RUST test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring FATE RUST test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does FATE RUST test sit in the rankings?
Ranking for FATE RUST test: #15,817 on seven-day player hours, top 72% of all ranked servers.
What player count does FATE RUST test carry?
FATE RUST test is not responding; status offline, last seen 19 days 2 hours ago.
Operator and location
What location is FATE RUST test hosted in?
No region comes from FATE RUST test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 203.16.163.26:29038.
What Rust version is FATE RUST test on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by FATE RUST test. To get in, your game needs the same protocol; Steam applies the update.
Is FATE RUST test up, and how often does it stay up?
FATE RUST test reports offline. The last reading came 19 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
What settings and rules apply on FATE RUST test?
Reading the name gives no gather rate for FATE RUST test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
Which map is live on FATE RUST test?
From seed 50000, the game generates the procedural map on FATE RUST test. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto FATE RUST test?
Check: join. Open Rust, press F1, then enter client.connect 203.16.163.26:29038. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.