Training Server
Online 203.16.163.202:28015 checked 11m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 82 · below 20 is lag, below 10 is badEntities
48 h range 46,401–49,072 · memory 3,411 MBUptime
1 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:21 UTC2d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 130/100
- 185/225
- 95/700
- 251/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
How often does Training Server wipe, and when?
To tell the rhythm of Training Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days ago the current world was made.
Lists and filters
How should you read the tags on Training Server?
These are the tags Training Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Training Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Training Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does Training Server hold among Rust servers?
Ranking for Training Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
How full does Training Server get?
Current headcount on Training Server: 0 players, 20 slots available. A seven-day average of 0 players is the reading.
Operator and location
Which location does Training Server run from?
Reading: location. Training Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.16.163.202:28015.
What Rust version is Training Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Training Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Training Server within range?
Over the last 48 hours the average was 171 server fps; the floor was 82. Check: entities. The peak was 49,072, counting buildings, deployables and the rest of the world. Reading: 3,588 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Training Server, and is it online now?
Reading: online. Training Server answers right now. Reading: uptime. About 46 hours ago it restarted, on its own count. Reading: 18% uptime over the last 7 full days. It was up 31 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Rules and settings
What rules does Training Server enforce, and what are its settings?
Reading the name gives no gather rate for Training Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Training Server on?
Check: map. Procedural, size 3,000, seed 50000, generated by the game on Training Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Training Server?
Press F1 in Rust and enter client.connect 203.16.163.202:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.