RUST METRICSFlight deck · live data
Data live Servers11,765 Players73,690 Populated3,473 Fresh wipes 3 h229 Scan5 min
‹ All servers203.16.163.196:26026
Online Full Queue Fresh wipe Wipe due No query

[EU] Vexor - Build | Creative | For Builders. By Builders

Online 203.16.163.196:26026 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 256 SERVER FPS

Server fps

48 h low 251 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 10,977 ×1000

Entities

48 h range 10,909–12,032 · memory 2,772 MB
1239 ET SINCE RESTART 19:06

Uptime

19 h 6 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,001top 31%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory2,772MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:12 UTC26d ago 1 – running 0
Fri 2 Oct, 15:34 UTC27d ago 3 – 1 days 0
Wed 30 Sep, 01:56 UTC29d ago 3 halved by day 1 2.6 days 1
Tue 29 Sep, 12:15 UTC30d ago 4 – 0.6 days 2
Sun 27 Sep, 20:21 UTC32d ago 4 – 1.7 days 0
Fri 25 Sep, 18:09 UTC34d ago 1 held half 2.1 days 0
Thu 17 Sep, 01:57 UTC42d ago 2 halved by day 2 8.7 days 1
Wed 16 Sep, 14:04 UTC43d ago 2 – 0.5 days 0
Tue 15 Sep, 21:42 UTC44d ago 2 – 0.7 days 0
Sun 13 Sep, 20:49 UTC46d ago 1 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] Vexor - Build | Creative | For Builders. By Builders when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. It fell below half by day 1 when it didn't.

How often does [EU] Vexor - Build | Creative | For Builders. By Builders wipe, and when?

There is no next wipe to predict: [EU] Vexor - Build | Creative | For Builders. By Builders wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 6 hours ago.

Tag meanings

How should you read the tags on [EU] Vexor - Build | Creative | For Builders. By Builders?

These are the tags [EU] Vexor - Build | Creative | For Builders. By Builders publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Design bases and practise building; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU] Vexor - Build | Creative | For Builders. By Builders?

Rust Metrics lists featuring [EU] Vexor - Build | Creative | For Builders. By Builders: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does [EU] Vexor - Build | Creative | For Builders. By Builders sit in the rankings?

Ranking for [EU] Vexor - Build | Creative | For Builders. By Builders: #7,001 on seven-day player hours, top 31% of all ranked servers.

What player count does [EU] Vexor - Build | Creative | For Builders. By Builders carry?

Current headcount on [EU] Vexor - Build | Creative | For Builders. By Builders: 0 players, 75 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 09:00 UTC, averaging 1 players at that hour.

Operator and location

Where does [EU] Vexor - Build | Creative | For Builders. By Builders sit?

Check: location. No region tag comes from [EU] Vexor - Build | Creative | For Builders. By Builders, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.16.163.196:26026.

What Rust version is [EU] Vexor - Build | Creative | For Builders. By Builders on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Vexor - Build | Creative | For Builders. By Builders. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [EU] Vexor - Build | Creative | For Builders. By Builders within range?

Over the last 48 hours the average was 256 server fps; the floor was 251. Reading: 12,032 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,066 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [EU] Vexor - Build | Creative | For Builders. By Builders, and is it online?

Check: connection. [EU] Vexor - Build | Creative | For Builders. By Builders is online at this moment. Reading: uptime. About 19 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [EU] Vexor - Build | Creative | For Builders. By Builders?

Reading the name gives no gather rate for [EU] Vexor - Build | Creative | For Builders. By Builders. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: no gathering; sandbox building instead. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

Which map is live on [EU] Vexor - Build | Creative | For Builders. By Builders?

Check: map. Procedural, size 4,000, seed 1, generated by the game on [EU] Vexor - Build | Creative | For Builders. By Builders. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

What do you do to join [EU] Vexor - Build | Creative | For Builders. By Builders?

To join: start Rust, press F1 and type client.connect 203.16.163.196:26026. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^c,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.