RUST METRICSFlight deck · live data
Data live Servers11,881 Players95,949 Populated4,100 Fresh wipes 3 h157 Scan5 min
‹ All servers203.16.163.160:28015
Offline Full Queue Fresh wipe Wipe due No query

[EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|

Offline 203.16.163.160:28015 checked 19h ago

5x moddedoxide
COM 1 · connect

Server instruments

last reading Mon 23:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 142 SERVER FPS

Server fps

48 h low 99 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,258 ×1000

Entities

48 h range 56,366–67,444 · memory 4,184 MB
1239 ET SINCE RESTART 20:04

Uptime

20 h 4 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,649top 30%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory4,184MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0001:0006:0012:0017:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0001:0006:0012:0017:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:56 UTC11d ago 1 – running 0
Fri 9 Oct, 18:44 UTC18d ago 4 halved by day 3 7 days 0
Thu 1 Oct, 18:12 UTC FW26d ago 2 halved by day 6 8 days 0
Fri 25 Sep, 19:11 UTC31d ago 3 halved by day 2 6 days 0
Sat 19 Sep, 20:34 UTC37d ago 4 held half 5.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 13 hours in. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. When it didn't hold, by day 3 it fell below half.

How often does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| wipe, and when?

No next wipe can be predicted for [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days ago.

Lists and filters

How should you read the tags on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

These are the tags [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

Rust Metrics lists featuring [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|: Best 5x Rust servers: live readings, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player count

What position does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| hold among Rust servers?

Player hours over seven days put [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| at #6,649, in the top 30% of all ranked servers.

How full does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| get?

Reading for [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|: offline at this moment; last seen 19 hours ago. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.

Server

What location is [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| hosted in?

Reading: location. Nothing in the tags, but the name of [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 203.16.163.160:28015.

What Rust version is [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|. Matching protocol is required to join. Let Steam update your game.

How does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| perform?

Over the last 48 hours the average was 134 server fps; the floor was 99. Peak entity count: 67,444. Buildings, deployables and all else included. Memory peak: 4,429 MB. Expect lag when fps falls and entities climb.

What is the uptime on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|, and is it online?

[EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| reports offline. The last reading came 19 hours ago. Reading: uptime. About 20 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| enforce, and what are its settings?

Gather rate check: 5x. That comes from the name [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

Size 3,500 and seed 471471404: the game generates the procedural map on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

To join: start Rust, press F1 and type client.connect 203.16.163.160:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.