Rustalgia
Online 203.16.163.128:20745 checked 11m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 179 · below 20 is lag, below 10 is badEntities
48 h range 10,472–13,360 · memory 2,168 MBUptime
4 h 22 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:25 UTC11d ago | 1 | – | running | 0 |
| Sat 3 Oct, 13:27 UTC26d ago | 0 | – | 15.1 days | 0 |
| Sun 20 Sep, 22:08 UTC38d ago | 1 | halved by day 1 | 12.6 days | 0 |
| Fri 18 Sep, 18:29 UTC41d ago | 3 | halved by day 1 | 2.2 days | 1 |
| Fri 18 Sep, 10:56 UTC41d ago | 4 | – | 0.3 days | 0 |
| Thu 17 Sep, 12:41 UTC42d ago | 4 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/500
- 125/100
- 94/225
- 36/700
- 85/700
- 322/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rustalgia?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
How often does Rustalgia wipe, and when?
There is no next wipe to predict: Rustalgia wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 6 hours ago.
Tag meanings
Which tags does Rustalgia carry, and what do they mean?
Tags published by Rustalgia, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rustalgia?
On Rust Metrics, Rustalgia sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Rustalgia sit in the rankings?
Ranking for Rustalgia: #8,415 on seven-day player hours, top 38% of all ranked servers.
What is the population on Rustalgia?
0 of 10 slots are filled on Rustalgia right now. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does Rustalgia sit?
No region tag on Rustalgia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 203.16.163.128:20745.
What Rust version is Rustalgia on?
Rust network protocol 2635 and build 168909 on Linux is the build Rustalgia runs. To get in, your game needs the same protocol; Steam applies the update.
How does Rustalgia perform?
Over the last 48 hours the average was 234 server fps; the floor was 179. Peak entity count: 13,360. Buildings, deployables and all else included. Check: memory. Peak use was 3,005 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Rustalgia, and is it online now?
Rustalgia reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What settings and rules apply on Rustalgia?
No gather rate appears in the name: Rustalgia. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Rustalgia?
Size 2,000 and seed 1337: the game generates the procedural map on Rustalgia from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Rustalgia?
Check: join. Open Rust, press F1, then enter client.connect 203.16.163.128:20745. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/EdhxwNEPYy.