MAGIC RUST
Online 203.16.163.101:28278 checked 9m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 101 · below 20 is lag, below 10 is badEntities
48 h range 27,903–30,062 · memory 3,241 MBUptime
3 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:08 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/500
- 120/100
- 197/225
- 75/700
- 228/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on MAGIC RUST?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does MAGIC RUST wipe, and when?
Its rhythm cannot be told from the wipes of MAGIC RUST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 3 hours ago.
Lists and filters
How should you read the tags on MAGIC RUST?
Tags published by MAGIC RUST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MAGIC RUST appear in Rust Metrics lists and filters?
On Rust Metrics, MAGIC RUST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does MAGIC RUST hold among Rust servers?
Player hours over seven days put MAGIC RUST at #12,883, in the top 58% of all ranked servers.
How full does MAGIC RUST get?
0 of 40 slots are filled on MAGIC RUST right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.
Server details
What location is MAGIC RUST hosted in?
No region comes from MAGIC RUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 203.16.163.101:28278.
What Rust version is MAGIC RUST on?
Reading: MAGIC RUST, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on MAGIC RUST within range?
Over the last 48 hours the average was 217 server fps; the floor was 101. Reading: 30,062 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,932 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on MAGIC RUST, and is it online?
Check: connection. MAGIC RUST is online at this moment. Reading: uptime. About 3 days 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Rules and settings
What rules does MAGIC RUST enforce, and what are its settings?
No gather rate appears in the name: MAGIC RUST. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is MAGIC RUST on?
From seed 50000, the game generates the procedural map on MAGIC RUST. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto MAGIC RUST?
To join: start Rust, press F1 and type client.connect 203.16.163.101:28278. Or press Launch Rust here and Steam opens the game and connects you.