rustsc plugin settings proof
Offline 203.149.74.189:30145 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 125/100
- 187/225
- 96/700
- 234/700
- 348/350
Quick answers
from the figures on this pageWipe timing
How often does rustsc plugin settings proof wipe, and when?
Its rhythm cannot be told from the wipes of rustsc plugin settings proof on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 6 hours ago the current world was made.
Tags
How should you read the tags on rustsc plugin settings proof?
These are the tags rustsc plugin settings proof publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show rustsc plugin settings proof?
These Rust Metrics lists carry rustsc plugin settings proof: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does rustsc plugin settings proof sit in the rankings?
Player hours over seven days put rustsc plugin settings proof at #15,327, in the top 69% of all ranked servers.
What player count does rustsc plugin settings proof carry?
rustsc plugin settings proof is not responding; status offline, last seen 3 days 6 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does rustsc plugin settings proof run from?
No region tag on rustsc plugin settings proof. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 203.149.74.189:30145.
What Rust version is rustsc plugin settings proof on?
Rust network protocol 2635 and build 168909 on Linux is the build rustsc plugin settings proof runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is rustsc plugin settings proof, and is it online now?
Reading: offline. rustsc plugin settings proof last answered 3 days 6 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is rustsc plugin settings proof configured, and what rules are in force?
Check: gather rate. The name rustsc plugin settings proof does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is rustsc plugin settings proof on?
Procedural map on rustsc plugin settings proof, made by the game's generator.
How to join
How can you get onto rustsc plugin settings proof?
Check: join. Open Rust, press F1, then enter client.connect 203.149.74.189:30145. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.