pllab
Offline 203.149.74.179:29000 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:00 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/500
- 127/100
- 84/700
- 27/200
- 29/1000
- 273/700
Quick answers
from the figures on this pageWipe schedule
What happens on pllab when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does pllab wipe, and when?
To tell the rhythm of pllab, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 5 hours ago the current world was made.
Lists and filters
Which tags does pllab carry, and what do they mean?
These are the tags pllab publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does pllab appear in Rust Metrics lists and filters?
These Rust Metrics lists carry pllab: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does pllab hold among Rust servers?
Player hours over seven days put pllab at #15,326, in the top 69% of all ranked servers.
What player count does pllab carry?
Status for pllab: offline. Last seen 4 days 3 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is pllab hosted in?
No region comes from pllab. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 203.149.74.179:29000.
What Rust version is pllab on?
Rust network protocol 2635 and build 168909 on Windows is the build pllab runs. Check: protocol. To join, your game must match; Steam handles the update.
Is pllab up, and how often does it stay up?
Reading: offline. pllab last answered 4 days 3 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Map and rules
What rules does pllab enforce, and what are its settings?
Reading the name gives no gather rate for pllab. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on pllab?
Check: map. Procedural, generated by the game, on pllab.
How to join
How can you get onto pllab?
To join: start Rust, press F1 and type client.connect 203.149.74.179:29000. Or press Launch Rust here and Steam opens the game and connects you.