RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers203.149.74.179:28015
Online Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Online 203.149.74.179:28015 checked 8m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeakWipe
0123407:0018:0002:0011:0020:0005:00Wiped Tue 27 Oct, 10:44 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:04 UTC1d ago – – running 0
Mon 26 Oct, 17:46 UTC2d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Untitled Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does My Untitled Rust Server follow?

To tell the rhythm of My Untitled Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 hours ago.

Lists and filters

How should you read the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Untitled Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does My Untitled Rust Server hold among Rust servers?

Ranking for My Untitled Rust Server: #15,341 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Untitled Rust Server?

0 of 500 slots are filled on My Untitled Rust Server right now. A seven-day average of 0 players is the reading.

Server details

What location is My Untitled Rust Server hosted in?

Reading: location. My Untitled Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 203.149.74.179:28015.

What Rust version is My Untitled Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is the build My Untitled Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is My Untitled Rust Server, and is it online now?

Reading: online. My Untitled Rust Server answers right now. Reading: 58% uptime over the last 3 full days. It was up 42 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.

Settings and map

How is My Untitled Rust Server configured, and what rules are in force?

No gather rate appears in the name: My Untitled Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Untitled Rust Server?

The game generates a procedural map for My Untitled Rust Server.

How to join

How do you connect to My Untitled Rust Server?

Press F1 in Rust and enter client.connect 203.149.74.179:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.