RUST METRICSFlight deck · live data
Data live Servers11,722 Players56,412 Populated3,390 Fresh wipes 3 h135 Scan5 min
‹ All servers203.10.98.2:28015
Offline Full Queue Fresh wipe Wipe due No query

[JPN]1919810

Offline 203.10.98.2:28015 checked 20d ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,961top 71%
Last wipe22d agobiweekly schedule
Next wipe5d 10hMon 2 Nov, 10:33 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Monday 2 November, 10:33 UTC, in 5d 10h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does [JPN]1919810 wipe, and when?

The estimate for [JPN]1919810's next wipe comes from biweekly: 14 days after its last wipe. Monday 2 November at 10:33 UTC is when its next wipe is due. The world in play was created 22 days 13 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does [JPN]1919810 carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts6 (Group limit): Teams are capped at 6; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from [JPN]1919810. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [JPN]1919810?

These Rust Metrics lists carry [JPN]1919810: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

What position does [JPN]1919810 hold among Rust servers?

Ranking for [JPN]1919810: #15,961 on seven-day player hours, top 71% of all ranked servers.

What is the population on [JPN]1919810?

Status for [JPN]1919810: offline. Last seen 20 days 17 hours ago.

Operator and location

Which location does [JPN]1919810 run from?

No region comes from [JPN]1919810. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 203.10.98.2:28015.

What Rust version is [JPN]1919810 on?

Rust network protocol 2634 and build 166652 on Windows is the build [JPN]1919810 runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [JPN]1919810, and is it online now?

Reading: offline. [JPN]1919810 last answered 20 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.

Map and rules

What rules does [JPN]1919810 enforce, and what are its settings?

No gather rate appears in the name: [JPN]1919810. Check: group limit. Up to 6 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is [JPN]1919810 on?

Check: map. Procedural, size 4,000, seed 265649668, generated by the game on [JPN]1919810. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to [JPN]1919810?

Check: join. Open Rust, press F1, then enter client.connect 203.10.98.2:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.youtube.com/watch?v=k-6O8gGbdz0.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts6,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts6
Group limit Teams are capped at 6.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.