RUST METRICSFlight deck · live data
Data live Servers11,632 Players38,377 Populated2,983 Fresh wipes 3 h103 Scan5 min
‹ All servers104.143.2.23:28010
Online Full Queue Fresh wipe Wipe due No query

Rusty Moose |US Low|

Online NA 104.143.2.23:28010 checked 8m ago

official biweekly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 50 100 150 200 PAX 18 /200

Players now

9% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,098 ×1000

Entities

48 h range 91,112–107,625 · memory 3,750 MB
1239 ET SINCE RESTART 15:04

Uptime

15 h 4 min since its last restart, at the last reading
7-day average24peak 58
Rank#604top 3% · #102 in NA
Last wipe12d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory3,750MB48 h peak 31 players
REC 1

Players

AveragePeak
01020304007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak136players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 12 Nov, 18:59 UTC15d 12h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 12hFW
  4. WPT 4Thu 10 Dec, 18:59 UTC43d 12h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 89, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC12d ago 89 – running 23
Thu 1 Oct, 18:01 UTC FW26d ago 94 halved by day 8 14 days 12
Thu 17 Sep, 18:59 UTC40d ago 226 halved by day 4 14 days 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rusty Moose |US Low|?

At their busiest, its recent wipes drew 136 players on average. 9 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

How often does Rusty Moose |US Low| wipe, and when?

Wipes on Rusty Moose |US Low| come every 4 weeks on Thursday at 18:59 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 12 days 11 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does Rusty Moose |US Low| carry, and what do they mean?

These are the tags Rusty Moose |US Low| publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind Rusty Moose |US Low|?

Check: operator. Rusty Moose |US Low| publishes a moose.gg hostname, and 28 other servers we track do too. Same operator, most likely.

Where does Rusty Moose |US Low| appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rusty Moose |US Low|: Tag: official. listed., North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Occupancy

What position does Rusty Moose |US Low| hold among Rust servers?

Ranked by seven-day player hours, Rusty Moose |US Low| sits at #604 and #102 in North America, inside the top 3%.

How full does Rusty Moose |US Low| get?

18 of 200 slots are filled on Rusty Moose |US Low| right now. Check: players over seven days. Average 24, peak 58. Average at the busiest hour was 28 players, at 02:00 UTC over the last 48 hours.

Server

Which location does Rusty Moose |US Low| run from?

Reading: location. The NA tag puts Rusty Moose |US Low| in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.143.2.23:28010.

What Rust version is Rusty Moose |US Low| on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rusty Moose |US Low|. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rusty Moose |US Low|?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Reading: 107,625 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,086 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rusty Moose |US Low| up, and how often does it stay up?

Rusty Moose |US Low| reports online. Status: normal. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Rusty Moose |US Low| enforce, and what are its settings?

Check: gather rate. The name Rusty Moose |US Low| does not state one. Group size, maximum: 6 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rusty Moose |US Low|?

Size 3,500 and seed 1337: the game generates the procedural map on Rusty Moose |US Low| from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Moose Maps.

Join

What do you do to join Rusty Moose |US Low|?

Press F1 in Rust and enter client.connect 104.143.2.23:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://moose.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts6

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts6
Group limit Team cap: 6.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.