McCall's Server
Offline 202.87.173.33:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 122/100
- 186/225
- 78/700
- 10/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
When does McCall's Server wipe?
Its rhythm cannot be told from the wipes of McCall's Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 2 hours ago.
Lists and filters
How should you read the tags on McCall's Server?
These are the tags McCall's Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does McCall's Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry McCall's Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does McCall's Server sit in the rankings?
Player hours over seven days put McCall's Server at #15,924, in the top 71% of all ranked servers.
How full does McCall's Server get?
Status for McCall's Server: offline. Last seen 34 days 14 hours ago.
Operator and location
Which location does McCall's Server run from?
Reading: location. McCall's Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 202.87.173.33:28015.
What Rust version is McCall's Server on?
Reading: McCall's Server, Rust network protocol 2633 and build 162929, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on McCall's Server, and is it online?
McCall's Server reports offline. The last reading came 34 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on McCall's Server?
Check: gather rate. The name McCall's Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on McCall's Server?
The game generates a procedural map for McCall's Server.
Join
How do you connect to McCall's Server?
Press F1 in Rust and enter client.connect 202.87.173.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.