My Rust server | Powered by AMP
Offline 202.66.162.240:27500 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 191/225
- 97/700
- 229/700
- 346/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Rust server | Powered by AMP follow?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 6 hours ago.
Lists and filters
How should you read the tags on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
These Rust Metrics lists carry My Rust server | Powered by AMP: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does My Rust server | Powered by AMP sit in the rankings?
Player hours over seven days put My Rust server | Powered by AMP at #15,873, in the top 72% of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
Reading for My Rust server | Powered by AMP: offline at this moment; last seen 20 days 6 hours ago.
Server
What location is My Rust server | Powered by AMP hosted in?
No region comes from My Rust server | Powered by AMP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 202.66.162.240:27500.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Rust server | Powered by AMP, and is it online now?
Check: connection. My Rust server | Powered by AMP is offline at this moment. Last contact was 20 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules are in force?
Reading the name gives no gather rate for My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Rust server | Powered by AMP?
The game generates a procedural map for My Rust server | Powered by AMP.
How to join
What do you do to join My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 202.66.162.240:27500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.