RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers202.58.204.122:28025
Offline Full Queue Fresh wipe Wipe due No query

Mac Rust - Faster Nights

Offline 202.58.204.122:28025 checked 6h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123410:0020:0000:0016:0021:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:36 UTC4d ago 0 – running 0
Sat 17 Oct, 12:34 UTC11d ago 1 halved by day 2 6.9 days 0
Sat 10 Oct, 14:35 UTC18d ago 1 held half 6.9 days 0
Thu 8 Oct, 12:42 UTC20d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Mac Rust - Faster Nights when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 26 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell below half by day 2 when it didn't.

What wipe timing does Mac Rust - Faster Nights follow?

No next wipe can be predicted for Mac Rust - Faster Nights, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 22 hours ago.

Tag meanings

Which tags does Mac Rust - Faster Nights carry, and what do they mean?

Tags published by Mac Rust - Faster Nights, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Mac Rust - Faster Nights appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Mac Rust - Faster Nights: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Mac Rust - Faster Nights hold among Rust servers?

Player hours over seven days put Mac Rust - Faster Nights at #15,335, in the top 69% of all ranked servers.

What is the population on Mac Rust - Faster Nights?

Reading for Mac Rust - Faster Nights: offline at this moment; last seen 6 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does Mac Rust - Faster Nights sit?

No region tag on Mac Rust - Faster Nights. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 202.58.204.122:28025.

What Rust version is Mac Rust - Faster Nights on?

Version check: Rust network protocol 2635 and build 167398 on Linux, run by Mac Rust - Faster Nights. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Mac Rust - Faster Nights, and is it online now?

Mac Rust - Faster Nights reports offline. The last reading came 6 hours ago. Uptime for the last 7 full days: 77 of 168 hours, or 46%. The first sighting on Rust Metrics was 6 October 2026.

Map and rules

What rules does Mac Rust - Faster Nights enforce, and what are its settings?

Reading the name gives no gather rate for Mac Rust - Faster Nights. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Mac Rust - Faster Nights on?

The game generates a procedural map for Mac Rust - Faster Nights.

How to join

How do you connect to Mac Rust - Faster Nights?

Check: join. Open Rust, press F1, then enter client.connect 202.58.204.122:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.