RUST METRICSFlight deck · live data
Data live Servers11,721 Players48,587 Populated3,224 Fresh wipes 3 h110 Scan5 min
‹ All servers202.36.95.92:24359
Online Full Queue Fresh wipe Wipe due No query

Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe

Online 202.36.95.92:24359 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 396 SERVER FPS

Server fps

48 h low 332 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 27,434 ×1000

Entities

48 h range 22,794–27,750 · memory 2,944 MB
1239 ET SINCE RESTART 1D 05H

Uptime

1 days 5 hours since its last restart, at the last reading
7-day average0peak 4
Rank#6,554top 29%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory2,944MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:08 UTC26d ago 2 – running 0
Fri 25 Sep, 19:38 UTC33d ago 2 held half 6.9 days 1
Sun 20 Sep, 15:49 UTC38d ago 5 halved by day 1 5.2 days 1
Fri 18 Sep, 21:28 UTC40d ago 5 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. 17 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 1 it fell below half when it didn't.

When does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe wipe?

No next wipe can be predicted for Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 7 hours ago the current world was made.

Lists and filters

Which tags does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe carry, and what do they mean?

These are the tags Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe hold among Rust servers?

Player hours over seven days put Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe at #6,554, in the top 29% of all ranked servers.

What player count does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe carry?

Current headcount on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 4. The last 48 hours peaked at 04:00 UTC, averaging 1 players at that hour.

Server details

Which location does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe run from?

No region comes from Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.36.95.92:24359.

What Rust version is Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe on?

Rust network protocol 2635 and build 168909 on Linux is the build Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe runs. Matching protocol is required to join. Let Steam update your game.

How does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe perform?

Check: fps. Average 430 server fps over the last 48 hours, low of 332. Within range. Check: entities. The peak was 27,750, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,309 MB. What players call lag comes from low fps and an entity count on the rise.

Is Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe up, and how often does it stay up?

Check: connection. Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe is online at this moment. Reading: uptime. About 29 hours ago it restarted, on its own count. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

No gather rate appears in the name: Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe on?

Size 3,000 and seed 1: the game generates the procedural map on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

What do you do to join Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

To join: start Rust, press F1 and type client.connect 202.36.95.92:24359. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.