RUST METRICSFlight deck · live data
Data live Servers11,645 Players42,938 Populated3,029 Fresh wipes 3 h91 Scan5 min
‹ All servers202.36.95.68:27507
Online Full Queue Fresh wipe Wipe due No query

Rekting Newborns Small Solo - Vanilla

Online 202.36.95.68:27507 checked 10m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 107 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,694 ×1000

Entities

48 h range 40,440–43,092 · memory 2,438 MB
1239 ET SINCE RESTART 03:47

Uptime

3 h 47 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,183top 68%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory2,438MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 00:45 UTC11d ago 0 – running 0
Sat 17 Oct, 18:40 UTC11d ago 4 – 0.3 days 0
Wed 14 Oct, 14:12 UTC14d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rekting Newborns Small Solo - Vanilla when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Rekting Newborns Small Solo - Vanilla wipe?

There is no next wipe to predict: Rekting Newborns Small Solo - Vanilla wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 7 hours ago the current world was made.

Lists and filters

Which tags does Rekting Newborns Small Solo - Vanilla carry, and what do they mean?

These are the tags Rekting Newborns Small Solo - Vanilla publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rekting Newborns Small Solo - Vanilla?

On Rust Metrics, Rekting Newborns Small Solo - Vanilla sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Rekting Newborns Small Solo - Vanilla hold among Rust servers?

Player hours over seven days put Rekting Newborns Small Solo - Vanilla at #15,183, in the top 68% of all ranked servers.

How full does Rekting Newborns Small Solo - Vanilla get?

Current headcount on Rekting Newborns Small Solo - Vanilla: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Server details

What location is Rekting Newborns Small Solo - Vanilla hosted in?

No region tag on Rekting Newborns Small Solo - Vanilla. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.36.95.68:27507.

What Rust version is Rekting Newborns Small Solo - Vanilla on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rekting Newborns Small Solo - Vanilla. Matching protocol is required to join. Let Steam update your game.

Is performance on Rekting Newborns Small Solo - Vanilla within range?

Reading: 117 server fps on average across the last 48 hours. It never dropped below 107. Peak entity count: 43,092. Buildings, deployables and all else included. Check: memory. Peak use was 3,165 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rekting Newborns Small Solo - Vanilla up, and how often does it stay up?

Check: connection. Rekting Newborns Small Solo - Vanilla is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Rekting Newborns Small Solo - Vanilla enforce, and what are its settings?

Reading the name gives no gather rate for Rekting Newborns Small Solo - Vanilla. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rekting Newborns Small Solo - Vanilla?

Check: map. Procedural, size 2,750, seed 1105050850, generated by the game on Rekting Newborns Small Solo - Vanilla. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Rekting Newborns Small Solo - Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 202.36.95.68:27507. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/rekting.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.