slop 2
Offline 202.36.95.5:26952 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 36/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe timing
How often does slop 2 wipe, and when?
Its rhythm cannot be told from the wipes of slop 2 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 50 days ago.
Lists and filters
Which tags does slop 2 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from slop 2. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does slop 2 appear in Rust Metrics lists and filters?
On Rust Metrics, slop 2 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does slop 2 hold among Rust servers?
Player hours over seven days put slop 2 at #15,998, in the top 70% of all ranked servers.
What player count does slop 2 carry?
Reading for slop 2: offline at this moment; last seen 24 days 12 hours ago.
Server
Where does slop 2 sit?
No region comes from slop 2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 202.36.95.5:26952.
What Rust version is slop 2 on?
Rust network protocol 2633 and build 165217 on Linux is the build slop 2 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on slop 2, and is it online?
slop 2 reports offline. The last reading came 24 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on slop 2?
No gather rate appears in the name: slop 2. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is slop 2 on?
Check: map. Procedural, size 2,000, seed 10465, generated by the game on slop 2. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to slop 2?
Press F1 in Rust and enter client.connect 202.36.95.5:26952. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.