A Shockbyte x Discord Production Rust Server
Offline 202.36.95.231:24123 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/500
- 133/100
- 78/225
- 67/700
- 20/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 4 hours ago.
Tags
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from A Shockbyte x Discord Production Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranking for A Shockbyte x Discord Production Rust Server: #15,490 on seven-day player hours, top 69% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
Reading for A Shockbyte x Discord Production Rust Server: offline at this moment; last seen 41 days 2 hours ago.
Server
Which location does A Shockbyte x Discord Production Rust Server run from?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 202.36.95.231:24123.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2633 and build 163794 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
A Shockbyte x Discord Production Rust Server reports offline. The last reading came 41 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte x Discord Production Rust Server?
From seed 2108445325, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 202.36.95.231:24123. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.