RUST METRICSFlight deck · live data
Data live Servers11,647 Players32,606 Populated2,787 Fresh wipes 3 h74 Scan5 min
‹ All servers202.36.95.225:21962
Online Full Queue Fresh wipe Wipe due No query

Rusthell

Online 202.36.95.225:21962 checked 6m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 112 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,026 ×1000

Entities

48 h range 91,640–94,709 · memory 3,433 MB
1239 ET SINCE RESTART 1D 13H

Uptime

1 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,433MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:33 UTC FW27d ago 0 – running 0
Tue 22 Sep, 19:22 UTC36d ago 1 halved by day 2 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rusthell?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

What wipe timing does Rusthell follow?

Its rhythm cannot be told from the wipes of Rusthell on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 6 hours ago.

Lists and filters

Which tags does Rusthell carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rusthell. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rusthell appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rusthell: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Rusthell hold among Rust servers?

Player hours over seven days put Rusthell at #15,349, in the top 69% of all ranked servers.

What is the population on Rusthell?

0 of 40 slots are filled on Rusthell right now. Seven-day reading: 0 players on average.

Server details

Where does Rusthell sit?

Reading: location. Rusthell gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 202.36.95.225:21962.

What Rust version is Rusthell on?

Reading: Rusthell, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rusthell?

Check: fps. Average 115 server fps over the last 48 hours, low of 29. Within range. Check: entities. The peak was 94,709, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,495 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Rusthell, and is it online?

Rusthell reports online. Status: normal. By its reported uptime, the last restart was roughly 37 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.

Settings and map

What rules does Rusthell enforce, and what are its settings?

Reading the name gives no gather rate for Rusthell. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Rusthell on?

Size 4,000 and seed 50000: the game generates the procedural map on Rusthell from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Rusthell?

Check: join. Open Rust, press F1, then enter client.connect 202.36.95.225:21962. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.