Rusthell
Online 202.36.95.225:21962 checked 6m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 91,640–94,709 · memory 3,433 MBUptime
1 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:33 UTC FW27d ago | 0 | – | running | 0 |
| Tue 22 Sep, 19:22 UTC36d ago | 1 | halved by day 2 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 134/100
- 49/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rusthell?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does Rusthell follow?
Its rhythm cannot be told from the wipes of Rusthell on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 6 hours ago.
Lists and filters
Which tags does Rusthell carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rusthell. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rusthell appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rusthell: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rusthell hold among Rust servers?
Player hours over seven days put Rusthell at #15,349, in the top 69% of all ranked servers.
What is the population on Rusthell?
0 of 40 slots are filled on Rusthell right now. Seven-day reading: 0 players on average.
Server details
Where does Rusthell sit?
Reading: location. Rusthell gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 202.36.95.225:21962.
What Rust version is Rusthell on?
Reading: Rusthell, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rusthell?
Check: fps. Average 115 server fps over the last 48 hours, low of 29. Within range. Check: entities. The peak was 94,709, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,495 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rusthell, and is it online?
Rusthell reports online. Status: normal. By its reported uptime, the last restart was roughly 37 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
What rules does Rusthell enforce, and what are its settings?
Reading the name gives no gather rate for Rusthell. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Rusthell on?
Size 4,000 and seed 50000: the game generates the procedural map on Rusthell from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Rusthell?
Check: join. Open Rust, press F1, then enter client.connect 202.36.95.225:21962. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.