Dannys server
Online 202.36.95.20:23856 checked 13m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 54,164–64,183 · memory 2,841 MBUptime
3 h 6 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:22 UTC10d ago | 2 | – | running | 0 |
| Mon 28 Sep, 20:28 UTC30d ago | 2 | halved by day 3 | 20.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 133/100
- 199/225
- 87/700
- 228/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Dannys server?
An average of 2 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 3 when it didn't.
What wipe timing does Dannys server follow?
To tell the rhythm of Dannys server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 1 hours ago.
Lists and filters
How should you read the tags on Dannys server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Dannys server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Dannys server?
Rust Metrics lists featuring Dannys server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Dannys server sit in the rankings?
Ranking for Dannys server: #14,986 on seven-day player hours, top 67% of all ranked servers.
What player count does Dannys server carry?
Current headcount on Dannys server: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does Dannys server run from?
Reading: location. Dannys server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 202.36.95.20:23856.
What Rust version is Dannys server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Dannys server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Dannys server within range?
Reading: 138 server fps on average across the last 48 hours. It never dropped below 85. Check: entities. The peak was 64,183, counting buildings, deployables and the rest of the world. Reading: 4,608 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Dannys server up, and how often does it stay up?
Check: connection. Dannys server is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does Dannys server enforce, and what are its settings?
Reading the name gives no gather rate for Dannys server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Dannys server on?
Size 3,500 and seed 50000: the game generates the procedural map on Dannys server from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Join
How do you connect to Dannys server?
To join: start Rust, press F1 and type client.connect 202.36.95.20:23856. Or press Launch Rust here and Steam opens the game and connects you.