RUST METRICSFlight deck · live data
Data live Servers11,848 Players93,384 Populated3,880 Fresh wipes 3 h381 Scan5 min
‹ All servers202.36.95.190:25896
Online Full Queue Fresh wipe Wipe due No query

PezlServa

Online 202.36.95.190:25896 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 231 SERVER FPS

Server fps

48 h low 214 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 22,228 ×1000

Entities

48 h range 19,956–22,228 · memory 2,416 MB
1239 ET SINCE RESTART 10:55

Uptime

10 h 55 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory2,416MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:24 UTC20d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on PezlServa when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 3 hours in.

What wipe timing does PezlServa follow?

Its rhythm cannot be told from the wipes of PezlServa on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 4 hours ago.

Lists and filters

How should you read the tags on PezlServa?

Tags published by PezlServa, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does PezlServa appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PezlServa: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does PezlServa hold among Rust servers?

Player hours over seven days put PezlServa at #15,344, in the top 69% of all ranked servers.

What is the population on PezlServa?

Current headcount on PezlServa: 0 players, 16 slots available. Seven-day reading: 0 players on average.

Server

What location is PezlServa hosted in?

No region tag on PezlServa. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.36.95.190:25896.

What Rust version is PezlServa on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by PezlServa. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for PezlServa?

Over the last 48 hours the average was 233 server fps; the floor was 214. Check: entities. The peak was 22,228, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,792 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is PezlServa, and is it online now?

Check: connection. PezlServa is online at this moment. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does PezlServa enforce, and what are its settings?

No gather rate appears in the name: PezlServa. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PezlServa?

Check: map. Procedural, size 2,000, seed 1, generated by the game on PezlServa. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How can you get onto PezlServa?

To join: start Rust, press F1 and type client.connect 202.36.95.190:25896. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players The server holds 16 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.