PezlServa
Online 202.36.95.190:25896 checked 8m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 214 · below 20 is lag, below 10 is badEntities
48 h range 19,956–22,228 · memory 2,416 MBUptime
10 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:24 UTC20d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageWipe timing
What happens on PezlServa when wipe day comes?
The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 3 hours in.
What wipe timing does PezlServa follow?
Its rhythm cannot be told from the wipes of PezlServa on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 4 hours ago.
Lists and filters
How should you read the tags on PezlServa?
Tags published by PezlServa, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does PezlServa appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PezlServa: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does PezlServa hold among Rust servers?
Player hours over seven days put PezlServa at #15,344, in the top 69% of all ranked servers.
What is the population on PezlServa?
Current headcount on PezlServa: 0 players, 16 slots available. Seven-day reading: 0 players on average.
Server
What location is PezlServa hosted in?
No region tag on PezlServa. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.36.95.190:25896.
What Rust version is PezlServa on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by PezlServa. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for PezlServa?
Over the last 48 hours the average was 233 server fps; the floor was 214. Check: entities. The peak was 22,228, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,792 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is PezlServa, and is it online now?
Check: connection. PezlServa is online at this moment. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does PezlServa enforce, and what are its settings?
No gather rate appears in the name: PezlServa. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on PezlServa?
Check: map. Procedural, size 2,000, seed 1, generated by the game on PezlServa. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How can you get onto PezlServa?
To join: start Rust, press F1 and type client.connect 202.36.95.190:25896. Or press Launch Rust here and Steam opens the game and connects you.