MuninsRustServer
Offline 202.36.95.177:26089 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/500
- 122/100
- 199/225
- 80/700
- 223/700
- 348/350
Quick answers
from the figures on this pageReset cycle
When does MuninsRustServer wipe?
The rhythm of MuninsRustServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 7 hours ago.
Lists and filters
How should you read the tags on MuninsRustServer?
Tags published by MuninsRustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165074 (Build): Build 165074; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MuninsRustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MuninsRustServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does MuninsRustServer hold among Rust servers?
Player hours over seven days put MuninsRustServer at #15,096, in the top 66% of all ranked servers.
How full does MuninsRustServer get?
Status for MuninsRustServer: offline. Last seen 38 days 4 hours ago.
Server
Where does MuninsRustServer sit?
Reading: location. MuninsRustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 202.36.95.177:26089.
What Rust version is MuninsRustServer on?
Rust network protocol 2633 and build 165074 on Linux is the build MuninsRustServer runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on MuninsRustServer, and is it online?
Reading: offline. MuninsRustServer last answered 38 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Rules and settings
What settings and rules apply on MuninsRustServer?
Reading the name gives no gather rate for MuninsRustServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is MuninsRustServer on?
Check: map. Procedural, size 3,000, seed 1, generated by the game on MuninsRustServer. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join MuninsRustServer?
To join: start Rust, press F1 and type client.connect 202.36.95.177:26089. Or press Launch Rust here and Steam opens the game and connects you.