RUST METRICSFlight deck · live data
Data live Servers11,630 Players43,856 Populated3,098 Fresh wipes 3 h89 Scan5 min
‹ All servers202.36.95.154:21098
Online Full Queue Fresh wipe Wipe due No query

Rust War

Online 202.36.95.154:21098 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 82 SERVER FPS

Server fps

48 h low 68 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 26,515 ×1000

Entities

48 h range 23,636–26,532 · memory 3,299 MB
1239 ET SINCE RESTART 2D 19H

Uptime

2 days 19 hours since its last restart, at the last reading
7-day average0peak 2
Rank#9,635top 43%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory3,299MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:09 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust War?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Rust War follow?

The rhythm of Rust War's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 20 hours ago the current world was made.

Lists and filters

Which tags does Rust War carry, and what do they mean?

These are the tags Rust War publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust War?

Rust Metrics lists featuring Rust War: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust War hold among Rust servers?

Ranking for Rust War: #9,635 on seven-day player hours, top 43% of all ranked servers.

What player count does Rust War carry?

0 of 3 slots are filled on Rust War right now. Seven-day check: 0 players on average. Peak reading: 2.

Server details

Which location does Rust War run from?

Reading: location. Rust War gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 202.36.95.154:21098.

What Rust version is Rust War on?

Rust network protocol 2635 and build 167398 on Linux is the build Rust War runs. To get in, your game needs the same protocol; Steam applies the update.

How does Rust War perform?

Reading: 111 server fps on average across the last 48 hours. It never dropped below 68. Check: entities. The peak was 26,532, counting buildings, deployables and the rest of the world. Reading: 3,560 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Rust War, and is it online now?

Check: connection. Rust War is online at this moment. Reading: uptime. About 2 days 19 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Rust War configured, and what rules are in force?

Check: gather rate. The name Rust War does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

What map is Rust War on?

From seed 50000, the game generates the procedural map on Rust War. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Join

What do you do to join Rust War?

To join: start Rust, press F1 and type client.connect 202.36.95.154:21098. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.