RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,785 Populated2,874 Fresh wipes 3 h59 Scan5 min
‹ All servers202.36.95.119:28015
Online Full Queue Fresh wipe Wipe due No query

Moodoo's World / Starter Kit / Solo / Low Upkeep

Online 202.36.95.119:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,975 ×1000

Entities

48 h range 41,963–50,238 · memory 2,806 MB
1239 ET SINCE RESTART 01:04

Uptime

1 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,442top 38%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Memory2,806MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:08 UTC19d ago 2 – running 0
Fri 2 Oct, 07:25 UTC25d ago 1 halved by day 2 6.2 days 0
Fri 18 Sep, 17:19 UTC39d ago 1 halved by day 1 13.6 days 1
Fri 18 Sep, 09:47 UTC39d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Moodoo's World / Starter Kit / Solo / Low Upkeep?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1.5 when it didn't.

How often does Moodoo's World / Starter Kit / Solo / Low Upkeep wipe, and when?

No next wipe can be predicted for Moodoo's World / Starter Kit / Solo / Low Upkeep, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 14 hours ago.

Tag meanings

Which tags does Moodoo's World / Starter Kit / Solo / Low Upkeep carry, and what do they mean?

Tags published by Moodoo's World / Starter Kit / Solo / Low Upkeep, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Moodoo's World / Starter Kit / Solo / Low Upkeep?

On Rust Metrics, Moodoo's World / Starter Kit / Solo / Low Upkeep sits in these lists: Beginner Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Moodoo's World / Starter Kit / Solo / Low Upkeep sit in the rankings?

Player hours over seven days put Moodoo's World / Starter Kit / Solo / Low Upkeep at #8,442, in the top 38% of all ranked servers.

How full does Moodoo's World / Starter Kit / Solo / Low Upkeep get?

0 of 40 slots are filled on Moodoo's World / Starter Kit / Solo / Low Upkeep right now. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 18:00 UTC, averaging 0 players at that hour.

Server details

What location is Moodoo's World / Starter Kit / Solo / Low Upkeep hosted in?

No region comes from Moodoo's World / Starter Kit / Solo / Low Upkeep. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 202.36.95.119:28015.

What Rust version is Moodoo's World / Starter Kit / Solo / Low Upkeep on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Moodoo's World / Starter Kit / Solo / Low Upkeep. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Moodoo's World / Starter Kit / Solo / Low Upkeep within range?

Over the last 48 hours the average was 60 server fps; the floor was 58. Peak entity count: 50,238. Buildings, deployables and all else included. Reading: 3,571 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Moodoo's World / Starter Kit / Solo / Low Upkeep, and is it online now?

Moodoo's World / Starter Kit / Solo / Low Upkeep reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Moodoo's World / Starter Kit / Solo / Low Upkeep configured, and what rules are in force?

No gather rate appears in the name: Moodoo's World / Starter Kit / Solo / Low Upkeep. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Moodoo's World / Starter Kit / Solo / Low Upkeep on?

Check: map. Procedural, size 3,000, seed 1501273111, generated by the game on Moodoo's World / Starter Kit / Solo / Low Upkeep. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Moodoo's World / Starter Kit / Solo / Low Upkeep?

Press F1 in Rust and enter client.connect 202.36.95.119:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.