pve
Offline 202.189.5.35:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/500
- 121/100
- 152/225
- 134/700
- 14/200
- 47/1000
Quick answers
from the figures on this pageReset cycle
How often does pve wipe, and when?
Its rhythm cannot be told from the wipes of pve on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 2 hours ago.
Lists and filters
Which tags does pve carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts16 (Group limit): You may team up with at most 16; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from pve. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show pve?
Rust Metrics lists featuring pve: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does pve sit in the rankings?
Player hours over seven days put pve at #16,557, in the top 70% of all ranked servers.
What is the population on pve?
pve is not responding; status offline, last seen 27 days 2 hours ago.
Operator and location
What location is pve hosted in?
No region tag on pve. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 202.189.5.35:28015.
What Rust version is pve on?
Reading: pve, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on pve, and is it online?
Reading: offline. pve last answered 27 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
How is pve configured, and what rules are in force?
No gather rate appears in the name: pve. Check: group limit. Up to 16 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to pve?
To join: start Rust, press F1 and type client.connect 202.189.5.35:28015. Or press Launch Rust here and Steam opens the game and connects you.