RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers202.189.22.232:10086
Offline Full Queue Fresh wipe Wipe due No query

『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老

Offline EA 202.189.22.232:10086 checked 5d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average3peak 10
Rank#3,950top 18% · #338 in EA
Last wipe13d agobiweekly schedule
Next wipe20hFri 30 Oct, 02:06 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 02:06 UTC, in 20h. Every other Friday at 02:06 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak21players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  1. WPT 1Fri 30 Oct, 02:06 UTC20h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
  3. WPT 3Fri 13 Nov, 02:06 UTC14d 20h
  4. WPT 4Fri 27 Nov, 02:06 UTC28d 20h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 13hFW
  6. WPT 6Fri 11 Dec, 02:06 UTC42d 20h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:06 UTC13d ago 21 – running 4
Fri 2 Oct, 00:28 UTC27d ago 17 halved by day 10 14.1 days 0
Fri 18 Sep, 01:55 UTC41d ago 25 halved by day 7 13.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 when wipe day comes?

The busiest point of its recent wipes drew 21 players on average. After the latest wipe, numbers topped out at 11 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 8.5 it fell below half when it didn't.

What wipe timing does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 follow?

The wipe rhythm of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is every other Friday at 02:06 UTC. Friday 30 October at 02:06 UTC is when its next wipe is due. The world it runs now was made 13 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 carry, and what do they mean?

These are the tags 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): The server browser files it under East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 hold among Rust servers?

Player hours over the last seven days put 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 at #3,950, #338 in Asia, in the top 18% of all ranked servers.

How full does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 get?

『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is not responding; status offline, last seen 5 days 21 hours ago. Seven-day check: 3 players on average. Peak reading: 10.

Operator and location

What location is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 hosted in?

Its EA tag places 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 202.189.22.232:10086.

What Rust version is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 on?

Reading: 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, and is it online now?

Check: connection. 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is offline at this moment. Last contact was 5 days 21 hours ago. Reading: 19% uptime over the last 7 full days. It was up 32 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 enforce, and what are its settings?

No gather rate appears in the name: 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 on?

From seed 678254, the game generates the procedural map on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. Its size is 4,750. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

Check: join. Open Rust, press F1, then enter client.connect 202.189.22.232:10086. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://actech28.github.io/Actech/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.