【月栖】PVE
Online 202.189.21.212:21091 checked 10m ago
Server instruments
last reading Fri 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 19 · below 20 is lag, below 10 is badEntities
48 h range 138,876–145,941 · memory 3,332 MBUptime
3 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:29 UTC28d ago | 2 | – | running | 0 |
| Sat 26 Sep, 10:48 UTC33d ago | 2 | held half | 5.6 days | 1 |
| Sat 26 Sep, 03:11 UTC34d ago | 2 | – | 0.3 days | 1 |
| Wed 23 Sep, 13:22 UTC36d ago | 3 | held half | 2.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/100
- 0/200
- 0/100
- 20/100
- 14/100
- 20/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on 【月栖】PVE?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does 【月栖】PVE follow?
There is no next wipe to predict: 【月栖】PVE wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 28 days 3 hours ago the current world was made.
Tags
Which tags does 【月栖】PVE carry, and what do they mean?
These are the tags 【月栖】PVE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): Slots: 300; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 【月栖】PVE?
Rust Metrics lists featuring 【月栖】PVE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does 【月栖】PVE hold among Rust servers?
Player hours over seven days put 【月栖】PVE at #14,154, in the top 64% of all ranked servers.
What player count does 【月栖】PVE carry?
0 of 300 slots are filled on 【月栖】PVE right now. Check: players over seven days. Average 0, peak 1.
Server
Which location does 【月栖】PVE run from?
Reading: location. Nothing in the tags, but the name of 【月栖】PVE points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 202.189.21.212:21091.
What Rust version is 【月栖】PVE on?
Version check: Rust network protocol 2635 and build 167231 on Linux, run by 【月栖】PVE. To get in, your game needs the same protocol; Steam applies the update.
Is performance on 【月栖】PVE within range?
Check: fps. Average 45 server fps over the last 48 hours, low of 19. Within range. Check: entities. The peak was 145,941, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,197 MB. Expect lag when fps falls and entities climb.
Is 【月栖】PVE up, and how often does it stay up?
Check: connection. 【月栖】PVE is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is 【月栖】PVE configured, and what rules are in force?
Reading the name gives no gather rate for 【月栖】PVE. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 【月栖】PVE?
From seed 713654521, the game generates the procedural map on 【月栖】PVE. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join 【月栖】PVE?
To join: start Rust, press F1 and type client.connect 202.189.21.212:21091. Or press Launch Rust here and Steam opens the game and connects you.