HH
Offline EA 202.189.21.116:30001 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/100
- 6/188
- 3/100
- 2/500
- 3/188
- 2/500
Quick answers
from the figures on this pageWipe schedule
How often does HH wipe, and when?
An estimate from the force wipe gives HH's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 31 days 4 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does HH carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in from HH. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HH?
On Rust Metrics, HH sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does HH hold among Rust servers?
Top 71% of all ranked servers: HH takes #16,960 on seven-day player hours and #500 in Asia.
What is the population on HH?
Status for HH: offline. Last seen 30 days 23 hours ago.
Operator and location
Where does HH sit?
Reading: location. The EA tag puts HH in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 202.189.21.116:30001.
What Rust version is HH on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by HH. To get in, your game needs the same protocol; Steam applies the update.
Is HH up, and how often does it stay up?
Check: connection. HH is offline at this moment. Last contact was 30 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.
Map and rules
How is HH configured, and what rules are in force?
No gather rate appears in the name: HH. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on HH?
From seed 11, the game generates the procedural map on HH. Its size is 1,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to HH?
To join: start Rust, press F1 and type client.connect 202.189.21.116:30001. Or press Launch Rust here and Steam opens the game and connects you.