TechHeads | Chill | All Monuments
Offline OC 202.180.99.76:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:06 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 9/100
- 100/125
- 7/150
- 14/100
- 10/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TechHeads | Chill | All Monuments?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 22 hours in.
How often does TechHeads | Chill | All Monuments wipe, and when?
To tell the rhythm of TechHeads | Chill | All Monuments, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 10 hours ago.
Lists and filters
Which tags does TechHeads | Chill | All Monuments carry, and what do they mean?
Tags published by TechHeads | Chill | All Monuments, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; OC (Oceania): The server browser files it under Oceania. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TechHeads | Chill | All Monuments?
Rust Metrics lists featuring TechHeads | Chill | All Monuments: Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does TechHeads | Chill | All Monuments hold among Rust servers?
Top 70% of all ranked servers: TechHeads | Chill | All Monuments takes #15,317 on seven-day player hours and #187 in Oceania.
What player count does TechHeads | Chill | All Monuments carry?
TechHeads | Chill | All Monuments is not responding; status offline, last seen 10 days 10 hours ago.
Operator and location
Where does TechHeads | Chill | All Monuments sit?
TechHeads | Chill | All Monuments gives Oceania as its location, with the OC tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 202.180.99.76:28015.
What Rust version is TechHeads | Chill | All Monuments on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by TechHeads | Chill | All Monuments. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TechHeads | Chill | All Monuments, and is it online now?
Check: connection. TechHeads | Chill | All Monuments is offline at this moment. Last contact was 10 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does TechHeads | Chill | All Monuments enforce, and what are its settings?
No gather rate appears in the name: TechHeads | Chill | All Monuments. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TechHeads | Chill | All Monuments?
Procedural map on TechHeads | Chill | All Monuments, made by the game's generator.
Join
How can you get onto TechHeads | Chill | All Monuments?
Press F1 in Rust and enter client.connect 202.180.99.76:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.