[ESP/MEX] Servidor Para Mancos
Online 201.102.147.196:28015 checked 8m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 108 · below 20 is lag, below 10 is badEntities
48 h range 45,471–66,721 · memory 1,505 MBUptime
1 h 25 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:07 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 147/225
- 33/200
- 145/700
- 50/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does [ESP/MEX] Servidor Para Mancos follow?
Its rhythm cannot be told from the wipes of [ESP/MEX] Servidor Para Mancos on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 hours ago.
Lists and filters
How should you read the tags on [ESP/MEX] Servidor Para Mancos?
These are the tags [ESP/MEX] Servidor Para Mancos publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [ESP/MEX] Servidor Para Mancos?
These Rust Metrics lists carry [ESP/MEX] Servidor Para Mancos: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does [ESP/MEX] Servidor Para Mancos sit in the rankings?
Ranking for [ESP/MEX] Servidor Para Mancos: #12,283 on seven-day player hours, top 55% of all ranked servers.
What is the population on [ESP/MEX] Servidor Para Mancos?
Current headcount on [ESP/MEX] Servidor Para Mancos: 0 players, 15 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 00:00 UTC, averaging 1 players at that hour.
Server details
Which location does [ESP/MEX] Servidor Para Mancos run from?
No region comes from [ESP/MEX] Servidor Para Mancos. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 201.102.147.196:28015.
What Rust version is [ESP/MEX] Servidor Para Mancos on?
Reading: [ESP/MEX] Servidor Para Mancos, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [ESP/MEX] Servidor Para Mancos within range?
Over the last 48 hours the average was 193 server fps; the floor was 108. Reading: 66,721 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,941 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [ESP/MEX] Servidor Para Mancos, and is it online now?
Reading: online. [ESP/MEX] Servidor Para Mancos answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. The first sighting on Rust Metrics was 26 October 2026.
Map and rules
What settings and rules apply on [ESP/MEX] Servidor Para Mancos?
Reading the name gives no gather rate for [ESP/MEX] Servidor Para Mancos. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is [ESP/MEX] Servidor Para Mancos on?
Check: map. Procedural, size 3,500, seed 99235789, generated by the game on [ESP/MEX] Servidor Para Mancos. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to [ESP/MEX] Servidor Para Mancos?
To join: start Rust, press F1 and type client.connect 201.102.147.196:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/6KNbmDQrr is where its website sits.