RUST METRICSFlight deck · live data
Data live Servers11,748 Players75,412 Populated3,731 Fresh wipes 3 h135 Scan5 min
‹ All servers200.152.6.35:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Legacy Definitive - Teste Save Singleplayer

Offline 200.152.6.35:28015 checked 26d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 1 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,792top 60%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust Legacy Definitive - Teste Save Singleplayer follow?

To tell the rhythm of Rust Legacy Definitive - Teste Save Singleplayer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.

Lists and filters

Which tags does Rust Legacy Definitive - Teste Save Singleplayer carry, and what do they mean?

These are the tags Rust Legacy Definitive - Teste Save Singleplayer publishes, and the server browser reads them: mp250 (Max players): 250 slots in total; v1069 (Protocol): Protocol 1069: join only on the same game version; modded (Modded): Modded: plugins or settings depart from the stock game; rust (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Legacy Definitive - Teste Save Singleplayer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Legacy Definitive - Teste Save Singleplayer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Player count

What position does Rust Legacy Definitive - Teste Save Singleplayer hold among Rust servers?

Player hours over seven days put Rust Legacy Definitive - Teste Save Singleplayer at #13,792, in the top 60% of all ranked servers.

What is the population on Rust Legacy Definitive - Teste Save Singleplayer?

Rust Legacy Definitive - Teste Save Singleplayer is not responding; status offline, last seen 26 days ago.

Operator and location

Where does Rust Legacy Definitive - Teste Save Singleplayer sit?

No region tag on Rust Legacy Definitive - Teste Save Singleplayer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 200.152.6.35:28015.

What Rust version is Rust Legacy Definitive - Teste Save Singleplayer on?

Rust network protocol 1069 on Windows is the build Rust Legacy Definitive - Teste Save Singleplayer runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Rust Legacy Definitive - Teste Save Singleplayer, and is it online now?

Rust Legacy Definitive - Teste Save Singleplayer reports offline. The last reading came 26 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Settings and map

How is Rust Legacy Definitive - Teste Save Singleplayer configured, and what rules are in force?

No gather rate appears in the name: Rust Legacy Definitive - Teste Save Singleplayer. The group limit is not published. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join Rust Legacy Definitive - Teste Save Singleplayer?

Press F1 in Rust and enter client.connect 200.152.6.35:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as rust,modded,mp250,v1069

Game

mp250
Max players 250 slots in total.
v1069
Protocol Protocol 1069: join only on the same game version.

Mods and access

modded
Modded Modded: plugins or settings depart from the stock game.

Other

rust
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.