EasyRust Test
Offline 200.115.209.238:28025 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #638 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 3/233
- 1/20
- 98/350
- 32/300
- 14/150
Quick answers
from the figures on this pageWipe schedule
How often does EasyRust Test wipe, and when?
Its rhythm cannot be told from the wipes of EasyRust Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 51 days 8 hours ago.
Lists and filters
How should you read the tags on EasyRust Test?
These are the tags EasyRust Test publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does EasyRust Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry EasyRust Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Player count
What position does EasyRust Test hold among Rust servers?
Ranking for EasyRust Test: #15,924 on seven-day player hours, top 71% of all ranked servers. Among servers in quad, it stands at #638.
How full does EasyRust Test get?
EasyRust Test is not responding; status offline, last seen 34 days 21 hours ago.
Operator and location
What location is EasyRust Test hosted in?
Reading: location. EasyRust Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 200.115.209.238:28025.
What Rust version is EasyRust Test on?
Reading: EasyRust Test, Rust network protocol 2633 and build 163207, Linux. Matching protocol is required to join. Let Steam update your game.
Is EasyRust Test up, and how often does it stay up?
Reading: offline. EasyRust Test last answered 34 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is EasyRust Test configured, and what rules are in force?
No gather rate appears in the name: EasyRust Test. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on EasyRust Test?
The game generates a procedural map for EasyRust Test.
How to join
How can you get onto EasyRust Test?
Press F1 in Rust and enter client.connect 200.115.209.238:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.