RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,161 Populated3,898 Fresh wipes 3 h387 Scan5 min
‹ All servers200.115.209.238:28025
Offline Full Queue Fresh wipe Wipe due No query

EasyRust Test

Offline 200.115.209.238:28025 checked 34d ago

quad moddedcarbonsoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,924top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers, and #638 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does EasyRust Test wipe, and when?

Its rhythm cannot be told from the wipes of EasyRust Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 51 days 8 hours ago.

Lists and filters

How should you read the tags on EasyRust Test?

These are the tags EasyRust Test publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does EasyRust Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EasyRust Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Player count

What position does EasyRust Test hold among Rust servers?

Ranking for EasyRust Test: #15,924 on seven-day player hours, top 71% of all ranked servers. Among servers in quad, it stands at #638.

How full does EasyRust Test get?

EasyRust Test is not responding; status offline, last seen 34 days 21 hours ago.

Operator and location

What location is EasyRust Test hosted in?

Reading: location. EasyRust Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 200.115.209.238:28025.

What Rust version is EasyRust Test on?

Reading: EasyRust Test, Rust network protocol 2633 and build 163207, Linux. Matching protocol is required to join. Let Steam update your game.

Is EasyRust Test up, and how often does it stay up?

Reading: offline. EasyRust Test last answered 34 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is EasyRust Test configured, and what rules are in force?

No gather rate appears in the name: EasyRust Test. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on EasyRust Test?

The game generates a procedural map for EasyRust Test.

How to join

How can you get onto EasyRust Test?

Press F1 in Rust and enter client.connect 200.115.209.238:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163207
Build The server runs game build 163207.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.