Map Renderer
Offline 20.169.38.48:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/500
- 122/100
- 47/225
- 42/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Map Renderer follow?
To tell the rhythm of Map Renderer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 3 hours ago.
Lists and filters
Which tags does Map Renderer carry, and what do they mean?
Tags published by Map Renderer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Map Renderer appear in Rust Metrics lists and filters?
On Rust Metrics, Map Renderer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Map Renderer hold among Rust servers?
Ranking for Map Renderer: #15,948 on seven-day player hours, top 70% of all ranked servers.
What is the population on Map Renderer?
Reading for Map Renderer: offline at this moment; last seen 26 days 3 hours ago.
Server details
Which location does Map Renderer run from?
Reading: location. Map Renderer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 20.169.38.48:28015.
What Rust version is Map Renderer on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Map Renderer. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Map Renderer, and is it online?
Check: connection. Map Renderer is offline at this moment. Last contact was 26 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
What rules does Map Renderer enforce, and what are its settings?
No gather rate appears in the name: Map Renderer. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join Map Renderer?
Check: join. Open Rust, press F1, then enter client.connect 20.169.38.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.