RUST METRICSFlight deck · live data
Data live Servers11,769 Players61,343 Populated3,535 Fresh wipes 3 h127 Scan5 min
‹ All servers2.60.144.31:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver

Offline 2.60.144.31:28015 checked 38d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,502no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does myserver wipe?

To tell the rhythm of myserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 48 days 6 hours ago the current world was made.

Lists and filters

Which tags does myserver carry, and what do they mean?

Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Game build reading: 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show myserver?

These Rust Metrics lists carry myserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does myserver sit in the rankings?

Ranking for myserver: #15,502 on seven-day player hours, top – of all ranked servers.

How full does myserver get?

myserver is not responding; status offline, last seen 38 days 5 hours ago.

Operator and location

Which location does myserver run from?

No region comes from myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 2.60.144.31:28015.

What Rust version is myserver on?

Rust network protocol 2633 and build 163493 on Windows is the build myserver runs. Matching protocol is required to join. Let Steam update your game.

Is myserver up, and how often does it stay up?

Reading: offline. myserver last answered 38 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does myserver enforce, and what are its settings?

Check: gather rate. The name myserver does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on myserver?

Procedural map on myserver, made by the game's generator.

Join

How do you connect to myserver?

To join: start Rust, press F1 and type client.connect 2.60.144.31:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players Slots: 3.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build Game build reading: 163493.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.