RustLegacys
Online 2.57.90.52:28015 checked 11m ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 38 · below 20 is lag, below 10 is badEntities
48 h range 118,271–120,804 · memory 4,552 MBUptime
11 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:44 UTC FW26d ago | 1 | – | running | 0 |
| Wed 16 Sep, 12:11 UTC41d ago | 1 | halved by day 2 | 15.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 92/500
- 127/100
- 106/225
- 31/200
- 91/700
- 28/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustLegacys?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 6 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.
How often does RustLegacys wipe, and when?
The rhythm of RustLegacys's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 2 hours ago the current world was made.
Tags
Which tags does RustLegacys carry, and what do they mean?
These are the tags RustLegacys publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustLegacys?
On Rust Metrics, RustLegacys sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does RustLegacys sit in the rankings?
Player hours over seven days put RustLegacys at #15,404, in the top 69% of all ranked servers.
What is the population on RustLegacys?
Current headcount on RustLegacys: 0 players, 100 slots available. Check: player average. 0 over the last seven days.
Server
Where does RustLegacys sit?
Reading: location. RustLegacys gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 2.57.90.52:28015.
What Rust version is RustLegacys on?
Rust network protocol 2634 and build 167584 on Linux is the build RustLegacys runs. Matching protocol is required to join. Let Steam update your game.
Is performance on RustLegacys within range?
Check: fps. Average 58 server fps over the last 48 hours, low of 38. Within range. Reading: 120,804 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,354 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on RustLegacys, and is it online?
RustLegacys reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 days 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does RustLegacys enforce, and what are its settings?
Reading the name gives no gather rate for RustLegacys. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is RustLegacys on?
From seed 1337, the game generates the procedural map on RustLegacys. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join RustLegacys?
Check: join. Open Rust, press F1, then enter client.connect 2.57.90.52:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.