RustForActualNoobs
Online 2.56.164.109:28015 checked 7m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 209 · below 20 is lag, below 10 is badEntities
48 h range 16,079–18,305 · memory 1,067 MBUptime
1 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:57 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:33 UTC10d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 121/100
- 86/700
- 22/200
- 26/1000
- 268/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustForActualNoobs?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does RustForActualNoobs follow?
The rhythm of RustForActualNoobs's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on RustForActualNoobs?
Tags published by RustForActualNoobs, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustForActualNoobs?
On Rust Metrics, RustForActualNoobs sits in these lists: Beginner Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does RustForActualNoobs sit in the rankings?
Ranking for RustForActualNoobs: #8,374 on seven-day player hours, top 38% of all ranked servers.
What player count does RustForActualNoobs carry?
Current headcount on RustForActualNoobs: 0 players, 5 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 0 players, at 22:00 UTC over the last 48 hours.
Server
Where does RustForActualNoobs sit?
No region tag on RustForActualNoobs. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 2.56.164.109:28015.
What Rust version is RustForActualNoobs on?
Rust network protocol 2635 and build 168909 on Linux is the build RustForActualNoobs runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for RustForActualNoobs?
Over the last 48 hours the average was 239 server fps; the floor was 209. Check: entities. The peak was 18,305, counting buildings, deployables and the rest of the world. Memory peak: 1,359 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on RustForActualNoobs, and is it online?
RustForActualNoobs reports online. Status: normal. Reading: uptime. About 37 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Map and rules
What rules does RustForActualNoobs enforce, and what are its settings?
No gather rate appears in the name: RustForActualNoobs. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustForActualNoobs?
Check: map. Procedural, size 2,000, seed 473277061, generated by the game on RustForActualNoobs. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to RustForActualNoobs?
To join: start Rust, press F1 and type client.connect 2.56.164.109:28015. Or press Launch Rust here and Steam opens the game and connects you.