RUST METRICSFlight deck · live data
Data live Servers11,696 Players65,102 Populated3,491 Fresh wipes 3 h113 Scan5 min
‹ All servers2.31.5.191:28015
Offline Full Queue Fresh wipe Wipe due No query

Public Dev Server

Offline 2.31.5.191:28015 checked 26d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,915top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Public Dev Server?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Public Dev Server wipe, and when?

To tell the rhythm of Public Dev Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 2 hours ago the current world was made.

Lists and filters

How should you read the tags on Public Dev Server?

These are the tags Public Dev Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Public Dev Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Public Dev Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Public Dev Server sit in the rankings?

Ranking for Public Dev Server: #15,915 on seven-day player hours, top 69% of all ranked servers.

What is the population on Public Dev Server?

Status for Public Dev Server: offline. Last seen 26 days 2 hours ago.

Operator and location

Where does Public Dev Server sit?

Reading: location. Public Dev Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 2.31.5.191:28015.

What Rust version is Public Dev Server on?

Version check: Rust network protocol 2634 and build 166586 on Linux, run by Public Dev Server. Matching protocol is required to join. Let Steam update your game.

How reliable is Public Dev Server, and is it online now?

Check: connection. Public Dev Server is offline at this moment. Last contact was 26 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What rules does Public Dev Server enforce, and what are its settings?

Reading the name gives no gather rate for Public Dev Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Public Dev Server on?

Check: map. Procedural, generated by the game, on Public Dev Server.

Connection

How do you connect to Public Dev Server?

Check: join. Open Rust, press F1, then enter client.connect 2.31.5.191:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build The server runs game build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.