tbe-export
Offline 2.31.49.216:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:09 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 15:08 UTC2d ago | 0 | – | 1 days | 0 |
| Sat 24 Oct, 15:08 UTC3d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 129/100
- 165/225
- 30/200
- 150/700
- 56/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on tbe-export?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does tbe-export wipe, and when?
There is no next wipe to predict: tbe-export wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 hours ago.
Tag meanings
How should you read the tags on tbe-export?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from tbe-export. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does tbe-export appear in Rust Metrics lists and filters?
These Rust Metrics lists carry tbe-export: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does tbe-export hold among Rust servers?
Ranking for tbe-export: #15,388 on seven-day player hours, top 70% of all ranked servers.
What is the population on tbe-export?
Reading for tbe-export: offline at this moment; last seen 29 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is tbe-export hosted in?
Reading: location. tbe-export gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 2.31.49.216:28015.
What Rust version is tbe-export on?
Reading: tbe-export, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is tbe-export, and is it online now?
Check: connection. tbe-export is offline at this moment. Last contact was 29 hours ago. Reading: 4% uptime over the last 3 full days. It was up 3 of 72 hours. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
How is tbe-export configured, and what rules are in force?
Reading the name gives no gather rate for tbe-export. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is tbe-export on?
Check: map. Procedural, generated by the game, on tbe-export.
Connection
What do you do to join tbe-export?
Press F1 in Rust and enter client.connect 2.31.49.216:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.