RUST METRICSFlight deck · live data
Data live Servers11,656 Players41,553 Populated2,988 Fresh wipes 3 h90 Scan5 min
‹ All servers2.31.115.187:28015
Offline Full Queue Fresh wipe Wipe due No query

Staging Dev Server

Offline 2.31.115.187:28015 checked 9h ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 253 SERVER FPS

Server fps

48 h low 253 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,000 ×1000

Entities

48 h range 44,000–44,000 · memory 1,447 MB
1239 ET SINCE RESTART 00:00

Uptime

0 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,411top 69%
Last wipe10h agono schedule published
Next wipe–too few wipes seen yet
Memory1,447MBat the last reading
REC 1

Players

AveragePeak
0123414:0015:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:58 UTC11h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Staging Dev Server wipe, and when?

Its rhythm cannot be told from the wipes of Staging Dev Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 10 hours ago the current world was made.

Tags

How should you read the tags on Staging Dev Server?

These are the tags Staging Dev Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169364 (Build): Build 169364; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Staging Dev Server appear in Rust Metrics lists and filters?

On Rust Metrics, Staging Dev Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does Staging Dev Server hold among Rust servers?

Player hours over seven days put Staging Dev Server at #15,411, in the top 69% of all ranked servers.

How full does Staging Dev Server get?

Reading for Staging Dev Server: offline at this moment; last seen 9 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Which location does Staging Dev Server run from?

No region comes from Staging Dev Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.31.115.187:28015.

What Rust version is Staging Dev Server on?

Reading: Staging Dev Server, Rust network protocol 2635 and build 169364, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Staging Dev Server?

Check: fps. Average 254 server fps over the last 48 hours, low of 253. Within range. Check: entities. The peak was 44,000, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,482 MB. What players call lag comes from low fps and an entity count on the rise.

Is Staging Dev Server up, and how often does it stay up?

Reading: offline. Staging Dev Server last answered 9 hours ago. The first sighting on Rust Metrics was 27 October 2026.

Rules and settings

How is Staging Dev Server configured, and what rules are in force?

No gather rate appears in the name: Staging Dev Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Staging Dev Server?

Check: map. Procedural, size 3,000, seed 12345, generated by the game on Staging Dev Server. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Staging Dev Server?

To join: start Rust, press F1 and type client.connect 2.31.115.187:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169364,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169364
Build Build 169364.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.