RustClans RT PoC
Online 2.28.130.79:28015 checked 12m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 68,447–145,049 · memory 2,931 MBUptime
1 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 36/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe schedule
When does RustClans RT PoC wipe?
Its rhythm cannot be told from the wipes of RustClans RT PoC on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 9 hours ago.
Tag meanings
Which tags does RustClans RT PoC carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from RustClans RT PoC. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustClans RT PoC?
On Rust Metrics, RustClans RT PoC sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does RustClans RT PoC sit in the rankings?
Player hours over seven days put RustClans RT PoC at #13,732, in the top 62% of all ranked servers.
How full does RustClans RT PoC get?
0 of 20 slots are filled on RustClans RT PoC right now. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 18:00 UTC, averaging 0 players at that hour.
Server
What location is RustClans RT PoC hosted in?
Reading: location. RustClans RT PoC gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.28.130.79:28015.
What Rust version is RustClans RT PoC on?
Reading: RustClans RT PoC, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RustClans RT PoC within range?
Over the last 48 hours the average was 74 server fps; the floor was 47. Peak entity count: 145,049. Buildings, deployables and all else included. Memory peak: 3,811 MB. Expect lag when fps falls and entities climb.
How reliable is RustClans RT PoC, and is it online now?
Check: connection. RustClans RT PoC is online at this moment. Reading: uptime. About 28 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
What rules does RustClans RT PoC enforce, and what are its settings?
Check: gather rate. The name RustClans RT PoC does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RustClans RT PoC on?
Size 3,500 and seed 4242: the game generates the procedural map on RustClans RT PoC from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join RustClans RT PoC?
To join: start Rust, press F1 and type client.connect 2.28.130.79:28015. Or press Launch Rust here and Steam opens the game and connects you.